v0.109.0: experimental VRMC_vrm_animation

bug fix

  • [#2006] [1.0][meta][import] copyright の import が無い

importer

  • [#1975] ランタイムロードの非同期アクセスで例外が発生する問題の修正

  • [#1964] Add ITextureDeserializer parameter to high-level load APIs

exporter

  • [#2012] to warning

  • [#2009] ArrayProperty name Element 0 to {Array.Name}[0]

  • [#1978] Fix exporter texture leak

  • [#1955] Disabled renderers no longer get exported

spring bone

  • [#1976] Change FastSpringBoneService ExecutionOrder To 11010

  • [#1952] Add limit break sliders to spring bone joint properties

experimental VRMC_vrm_animation

  • [#2000] [experimental][vrm-animation] vrm animation の試験実装

  • [#1996] ITPoseProvider を縮小。EuclideanTransform 導入

  • [#1992] [sample] VRM10Retarget の実装

  • [#1990] IControlRigGetter と IControlRigSetter を追加

  • [#1989] [API Breaking Change] Vrm10RuntimeControlRig は、正規化されたTPoseを受け取る責務に特化

  • [#1988] ControlRig 関連を浅い階層に移動

  • [#1983] update json schema

  • [#1970] Add defines of VRM-1.0 humanoid bone specification

  • [#1957] Feature10/openxr fb body tracking

sample

  • [#2015] copy Samples to Samples~

  • [#2014] [sample] SimpleViewer を修復(BvhImporterContext の挙動変更に追随)

  • [#2011] [1.0][sample] add vrm-1.0 runtime export

  • [#1985] sampler の bvh load の修正

  • [#1962] [1.0] FirstPerson セットアップ記事の更新

other

  • [#2013] UniVRM-0.109.0

  • [#2008] Write about older release versions

  • [#1993] Bump markdown-it-py from 2.0.0 to 2.2.0

  • [#2004] Fix for failed tests.

  • [#2003] rename VRN10/Tests/Resources -> TestAssets

  • [#1991] fix: Fix vrmAssetPostprocessor

  • [#1986] Add a LookAtOrigin transform to ControlRig.

  • [#1984] Refactoring about Vrm10 LookAtRuntime

  • [#1979] PlayMode テストの修正

  • [#1953] Bump certifi from 2021.10.8 to 2022.12.7

  • [#1951] improve release template according to latest Unity

  • [#1950] UniVRM-0.108.0 の Release. po の修正