v0.109.0: experimental VRMC_vrm_animation¶
for Unity-2020.3 or later
bug fix¶
[#2006] [1.0][meta][import] copyright の import が無い
importer¶
exporter¶
spring bone¶
experimental VRMC_vrm_animation¶
[#2000] [experimental][vrm-animation] vrm animation の試験実装
[#1996] ITPoseProvider を縮小。EuclideanTransform 導入
[#1992] [sample] VRM10Retarget の実装
[#1990] IControlRigGetter と IControlRigSetter を追加
[#1989] [API Breaking Change] Vrm10RuntimeControlRig は、正規化されたTPoseを受け取る責務に特化
[#1988] ControlRig 関連を浅い階層に移動
[#1983] update json schema
[#1970] Add defines of VRM-1.0 humanoid bone specification
[#1957] Feature10/openxr fb body tracking
sample¶
other¶
[#2013] UniVRM-0.109.0
[#2008] Write about older release versions
[#1993] Bump markdown-it-py from 2.0.0 to 2.2.0
[#2004] Fix for failed tests.
[#2003] rename VRN10/Tests/Resources -> TestAssets
[#1991] fix: Fix vrmAssetPostprocessor
[#1986] Add a LookAtOrigin transform to ControlRig.
[#1984] Refactoring about Vrm10 LookAtRuntime
[#1979] PlayMode テストの修正
[#1953] Bump certifi from 2021.10.8 to 2022.12.7
[#1951] improve release template according to latest Unity
[#1950] UniVRM-0.108.0 の Release. po の修正