v0.107.0: ⚠️ fix Emission¶
Emission の import/export を修正しました。 詳しくは、 https://github.com/vrm-c/UniVRM/pull/1909
既知の問題¶
Material の修正¶
[#1909] Fix the error of emissiveFactor when importing or exporting into Built-in RP Standard Shader.
[#1901] Refactoring Material Exporters.
Merge branch 'master' of https://github.com/vrm-c/UniVRM into refactorMaterialExporter
Merge branch 'master' of https://github.com/vrm-c/UniVRM into fixEmissionColorSpace
[#1899] Update MToon to v3.9
[#1897] RimLightの計算時にNaNが紛れ込む問題を修正します
Merge remote-tracking branch 'upstream/master' into fix_rimlight_nan
1.0¶
[#1914] [1.0] morph target の accessor に sparse を使うか否かのオプションを実装
UnityPath¶
Other¶
[#1917] UniVRM-0.107.0
[#1915] コマンドライン引き数のエラーを防止
[#1912] update document
[#1911] Add links to badges in README
[#1910] Enhance README.md
[#1908] Stop supporting to export legacy vrm shaders.
[#1907] Set externalData as initial value in FastSpringBoneBuffer constructor.
[#1904] Use static getter instead of preprocessors.
[#1903] Consider thumbnail image's mimeType when loading the VRM 1.0 model.
[#1902] Remove warnings
[#1900] Add UserSettings directory to gitignore
[#1894] UniVRM-0.106.0