v0.103.0..v0.104.0: vrm-1.0¶
1.0¶
[#1821] Add UV transform expression to seed-san
[#1820] follow matcapFactor in material color binding
[#1819] Add a rotation constraint to shoulder bone of seed-san
[#1818] Fix
matcapFactor
default value and follow specification.[#1816] Add a vrm 1.0 model creation sample of Seed-san
[#1817] Add implementation of matcapFactor
[#1815] Fix a bug of incorrect pose set when EnforceTPose called
[#1812] Fix10/remove migration file write
[#1809] [1.0] format に matcapColor 反映
[#1803] Replace control rig generation option with enum in vrm 1.0
[#1813] UniVRM-0.104.0
[#1811] [1.0] update SpecVersion to 1.0
[#1810] [1.0] SpringBone のカプセルコライダーの座標変換漏れ
その他¶
[#1795] Add IAwaitCaller to VRMImporterContext.LoadBlendShapeMaster
[#1808] LFS tracking image & 3d model files.
[#1804] FastSpringBoneに対し、末端ボーンへの考慮を追加するオプションを追加
[#1798] 頂点レイアウト Issue #1789に対応
[#1796] Add IAwaitCaller to VRMImporterContext.LoadFirstPerson
[#1802] UniVRM-0.103.2 release page
[#1801] UniVRM-0.103.2
[#1800] AvatarBuilder.BuildHumanAvatar には隠れたボーン名 HumanTrait.BoneName が必用
[#1793] release UniVRM-0.103.1
[#1792] UniVRM-0.103.1
[#1791] Fix a importing error when the model using KHR_texture_basisu extension.
[#1790] Fix bug of null access when loading vrm1.0 prefab placed in the scene.
[#1788] Fix VRM exported from MigrationVrm class (2)
[#1787] Fix VRM exported from MigrationVrm class
[#1785] Fix specVersion of MToon
1.0-draft
->1.0-beta
[#1783] release UniVRM-0.103.0