v0.52.0

  • commit: 1b36 https://github.com/dwango/UniVRM/releases/tag/v0.52.0

  • milestone: https://github.com/dwango/UniVRM/milestone/11?closed=1

v0.52.0 (04/06/2019)

更新内容

  • [closed] Update MToon to v3.0 #255

  • [material] update MToon v2.0 #249

    • MToonの更新

    • Unity2019.1で正常に動作するように修正

  • [closed] Move UnityEditorScripts items to the bottom of menu. #252

    • UnityEditorScriptsの場所を移動

  • [closed] Add utility menu for VRMSpringBoneColliderGroup. #253

    • VRMSpringBoneのEditor Utility Menuを追加

  • [closed] Copy m_center and m_hitRadius in VRMSpringBone when exporting (Fix #215) #220

    • Export VRMにて、VRMSprngBoneのHit Radiusなど一部のプロパティが既定値になる問題を修正

  • [closed] If Emission keyword is false, do not output a value #227

    • Standerdシェーダを使用してエクスポートした時に、EmissionEnable = falseの状態でもEmissionColorが書き込まれてしまい、インポート時にEmissionColorが(0,0,0)でなかった場合はEmissionEnable = trueになってしまうバグの修正

  • [closed] Bake smoothness and roughnessFactor into textures. #222

    • StanderdShaderでエクスポートする場合に、smoothness の値をMetallicTextureにベイクするように変更

  • [closed] Update minimum support Unity version to 5.6.7f1 #210

    • Unityの最小サポートバージョンを5.6.7f1に変更

  • [closed] Save FirstPerson values on GUI correctly #217

    • EditorにてFirst Person Offset の変更が保存されていないバグの修正

  • [closed] Propagate texture properties when exporting. #218

    • TextureWrapModeなどのテクスチャプロパティ値が失われるバグの修正

  • [closed] Fix alpha issue when UniUnlit material is opaque. #204

  • [closed] Fix UniUnlit inspector's bug, cull mode was empty. #203

    • UniUnlitのバグ修正

その他のバグ修正

  • [closed] Update version number #250

  • [bug] added DepthFirstScheduler reference to VRM.Sample #241

  • [common] Fix typo #243

  • [common][importer] unityのwww対応 #239

  • [closed] バージョンチェックのエラー表記を修正 #254

  • [closed] Fix material test to pass #228

  • [closed] Fix comments #224

  • [closed] Add extensions.VRM.specVersion to the json schema #197

  • [closed] Remove unused meta files #221

  • [closed] Set _Cutoff parameters when alphaMode is MASK #219

  • [closed] optimize ListTreeNode Children for large JSON #187

  • [closed] Fix dictionary deserializer #189

  • [closed] Separate shaderproperty #206

  • [closed] fix AOT #205

  • [closed] Normalize blendshape preview light's intensity. #201

  • [closed] glTF.extensions.VRM default value to null #200

  • [closed] Fix typo in obsolete attribute. #199

  • [closed] Use unijson parser #184

  • [closed] Hox fix/fix tests for v0 51 0 #195