Folder structure¶
v0.104
時点で UniVRM リポジトリの Assets
下には6つのフォルダがあります。
Folders under Assets¶
VRMShaders¶
UPM package “com.vrmc.vrmshaders”.
Shaders, Materials and Textures related to gltf, vrm-0.x, vrm-1.0It summarizes the functions related to Includes UniUnlit
, MToon
and MToon-1.0
.
See https://vrm.dev/univrm/shaders/index.html for individual shaders.
UniGLTF¶
UPM package “com.vrmc.gltf”. Depends on “com.vrmc.vrmshaders”.
It has gltf and glb import/export functionality. For files with extension .gltf
and .glb
There is an import function of Editor.
VRM¶
UPM package com.vrmc.univrm
. com.vrmc.vrmshaders
and com.vrmc.gltf
depends on.
There is an import/export function for vrm-0.x
. Editor import file with extension .vrm
have a function. If it is vrm-1.0
, it cannot be imported.
VRM_Samples¶
There is a vrm-0.x
example scene. It requires VRM
, UniGLTF
and VRMShaders
to work.
VRM10¶
UPM package com.vrmc.vrm
. com.vrmc.vrmshaders
and com.vrmc.gltf
depends on.
There is an import/export function of vrm-1.0
.Editor import of files with extension .vrm
.vrm-0.x” can be migrated.
VRM10_Samples¶
There is a sample scene for vrm-1.0
. Depends on VRM10
, UniGLTF
, VRMShaders
.
combination of folders¶
You can merge folders as long as they meet the conditions of the folders they depend on.vrm-0.x
and vrm-1.0
with all folders both work.If you only use one, you can remove the one you don’t need.
Example: Install only VRM-0.X¶
VRMShaders
UniGLTF
VRM
Example: Install both VRM-1.0 and VRM-0.X¶
VRMShaders
UniGLTF
VRM
VRM10
Example: Install only VRM-1.0¶
VRMShaders
UniGLTF
VRM10
Example: Install only UniGLTF¶
VRMShaders
UniGLTF
Non-working example: install only UniGLTF¶
UniGLTF
It doesn’t work because it doesn’t have VRMShaders.