v0.107.0: ⚠️ fix Emission

Fixed Emission import/export. For more information,https://github.com/vrm-c/UniVRM/pull/1909

Known issue

Modifying Materials

  • [#1909] Fix the error of emissiveFactor when importing or exporting into Built-in RP Standard Shader.

  • [#1901] Refactoring Material Exporters.

  • Merge branch ‘master’ of https://github.com/vrm-c/UniVRM into refactorMaterialExporter

  • Merge branch ‘master’ of https://github.com/vrm-c/UniVRM into fixEmissionColorSpace

  • [#1899] Update MToon to v3.9

  • [#1897] Fixed NaN issue when calculating RimLight

  • Merge remote-tracking branch ‘upstream/master’ into fix_rimlight_nan

1.0

  • [#1914] [1.0] morph target implement option to use sparse or not for accessor

UnityPath

  • [#1918]UnityPath’s Fix UnitTest failing

  • [#1905] UnityPath can handle files under package management

Other

  • [#1917] UniVRM-0.107.0

  • [#1915] Prevent errors in command line arguments

  • [#1912] update document

  • [#1911] Add links to badges in README

  • [#1910] Enhance README.md

  • [#1908] Stop supporting to export legacy vrm shaders.

  • [#1907] Set externalData as initial value in FastSpringBoneBuffer constructor.

  • [#1904] Use static getter instead of preprocessors.

  • [#1903] Consider thumbnail image’s mimeType when loading the VRM 1.0 model.

  • [#1902] Remove warnings

  • [#1900] Add UserSettings directory to gitignore

  • [#1894] UniVRM-0.106.0