v0.100.0..v0.101.0: Problems with the combination of zero bone weights and root bones¶
API¶
Reinitialize BlendShapeProxy.m_merger
[#1719]Allows vrm to read and write Animation
Importer¶
1.0¶
Other¶
[#1712] Fixed an issue where Spring Bone stiffness could work in unintended directions
[#1723] UniVRM-0.101.0
[#1718] Fix MeshIntegratorWizard cannot run with insufficient materials for submeshes
[#1704] UniVRM-0.100.1
[#1703] UniVRM-0.100.1
[#1702] ScriptedImporterAttribute.overrideExts was used incorrectly
[#1700]Use NativeArray with MeshData. Cut out SkinningInfo
[#1698] release UniVRM-0.100.0