v0.96.0: ⚠️ ReadMesh

0.x

  • [#1543] VRM does not export Animation

  • [#1544] false not throw

  • [#1545] remove awaitCaller ?? new ImmediateCaller()

  • [#1541] [SpringBone] Display Spring’s Gizmo without Play mode

  • [#1535] Fix/optimize readmesh

  • [#1527] Update IndexBuffer operations

  • [#1529] Fix NewMesh API error.

1.0

  • [#1542] skip empty mesh

  • [#1533] add custom editor

  • [#1536] [1.0] Add async toggle in Vrm10Viewer

  • [#1531] Fix/system numerics to unityengine

  • [#1550] System.Numerics.Matrix4x4 to UnityEngine.Matrix4x4

  • [#1546] Fix a bug where SpringBone.center did not function properly

  • [#1519] Divide Vrm10Storage into Vrm10ImportData and Vrm10ExportData

  • [#1520] Define & Implements error & cancel handling explicitly about High-level VRM1.0 Loader API.

  • [#1499] Simplify VrmLib

other

  • [#1551] Fix UnitTest

  • [#1549] add null check

  • [#1548] UniVRM-0.96.0

  • [#1547] Update sample

  • [#1528] dispose

  • [#1523] Replace SpanLike with NativeArray

  • [#1525] null index check

  • [#1524] Fix GLB’s editor import dispose

  • [#1517] Docs/update po

  • [#1516] update release notes v0.79 - v0.85

  • [#1514] Update English release docs

  • [#1513] Docs/gltfdata dispose

  • [#1512] UniVRM-0.95.1

  • [#1511] Fix gltf data Dispose