v0.93.0: Road to 1.0.¶
[#1452] UniVRM-0.93.0
[#1446] [1.0][Constraint] rotation local to localのみに
[#1444] Fix/material has vertex color
[#1443] [1.0] Add default values to those unset components in SpringBone Joint
[#1445] Set
MeshVertex
’s default color to white[#1440] If a renderer’s
FirstPerson
is not set up,auto
will be assigned[#1439] default material
[#1437] Can export metallic roughness occlusion correct.
[#1436] Implement safe ways to use
Marshal.Copy
[#1435] Add runtime normalization samples and documents
[#1434] release/079/v0.92.0.md