v0.91.0: Road to 1.0.¶
Add export options¶
[#1415] Feature/keep vertex color
Settings related to texture importer¶
1.0¶
Other Changes¶
[#1416] UniVRM-0.91.0
[#1414] Make public constructor of interface class.
[#1412] Remove unused AOT Call generation
[#1411] Refactoring top menues of UniGLTF and UniVRM 0.x
[#1407] Change ITextureDeserializer interface. The implementation must set sampler params.
[#1404] Organize the structure of UniHumanoid folder
[#1399] Add a destructive MToon migration in edge case.
[#1398] UniVRM-0.90.1
[#1397] Fix an issue where Mesh’s Bounds weren’t calculated
[#1395] release v0.90.0