v0.89.0: Road to 1.0.

exporter

Fix a problem where some of the exported models having incorrect BlendShape Normals

  • [#1363] Normalizing mesh normals when conducting mesh normalization

Conditions that trigger this problem

  • Perform normalization

  • Model’s rotation is not set as the default value before normalization

  • Mesh’s Normals are not normalized

    • Probably be affected by Scale

Based on above assumptions, BlendShape’s bake outcomes may not go well

importer

Fix a problem where GLTF Loading speed was slow in v0.88.0

  • [#1362] Cache the uri access of glTF format

1.0

  • [#1365] [1.0] Update meta

  • [#1356] [1.0] Fix10/firstperson import fallback

other

  • [#1366] UniVRM-0.89

  • [#1364] menu that contains “//” is not visible in Unity-2021.2

  • [#1358] download button

  • [#1355] Doc/fix v0 88 0