v0.88.0: Road to 1.0.

Fix TransparentZWrite shader import for models that were exported with the TransparentZWrite in the earlier versions

Supports glb/gltf using data: in buffer.uri

Although image.uri supports data:, so far buffer.uri does not support data:

1.0

  • [#1346] Fix10/fix expression migration

  • [#1347] [1.0] Update Expression’s UV Binding

  • [#1353] Migrate legacy Unlit shaders

  • [#1349] fix (VRM1.0, MToon): exported emissive factor should be in linear colorspace

  • [#1348] fix (VRM1.0, MToon): change export spec version to 1.0-beta

  • [#1347] [1.0] Update Expression’s UV Binding

  • [#1346] Fix10/fix expression migration

  • [#1344] [1.0] const LICENSE_URL_JA

  • [#1342] [1.0] migration fail safe

  • [#1340] Fix a bug where default rotation is not correctly assigned when calling ReconstructSpringBone

doc

  • [#1337] Fix sphinx errors

  • [#1336] Doc/update 20211022

  • [#1323] Doc/update 20211018

  • [#1321] UniVRM-0.87.0 release note

Other Changes

  • [#1345] UniVRM-0.88.0

  • [#1343] Implement the data uri for bufferView

  • [#1339] [Maintenance] refactoring gltf buffer access

  • [#1338] Change MaterialDescriptor as readonly struct

  • [#1327] Merge duplicated gltfExporter argument GltfExportSettings

  • [#1334] [0.x] Remove RuntimeGltfInstance before saving a prefab.

  • [#1330] Fix errors related to FastSpringBone

  • [#1324] Normalize quaternion on update headTransform.rotation

  • [#1322] fix download url