v0.87.0: Road to 1.0.¶
1.0¶
[#1317] 1.0-beta
[#1314] Added a mechanism to dynamically change the FastSpringBone1.0 internal structure
[#1312] [1.0] Support Scale
[#1308] [1.0] Support
ushort
andbyte
types for primitive.indices[#1306]
Vrm10Instance
will not be enabled until the Hierarchy construction task is completed[#1305] [1.0] Fix migration loading
unitypackage¶
doc¶
[#1313] Doc/update 20211015
[#1302] Add
Read the Docs
language switch link[#1301] update release notes
[#1298] Doc/update theme
[#1297] Doc/release page
[#1292] Put English version in msgstr
[#1291] update release note v0.86.0(en)
[#1290] Change the list order of release versions
[#1289] Doc/release v0.86.0
Other Changes¶
[#1318] Trim whitespaces at generated object field serialization code.
[#1315] At importing, Unity asset name is fixed with ignore-case comparison.
[#1316] Correct the unit of Quaternion.AngleAxis to
Degree
[#1311] Implements asynchronous AwaitCaller at runtime.
[#1310] UniVRM-0.87.0
[#1307] Organize directories under
VRMShaders.GLTF.IO
[#1300] fix warnings