v0.83.0: Road to 1.0¶
https://vrm.dev/
The programming section/sample codes have been moved to:
https://vrm-c.github.io/UniVRM/en/
The contents in programming sections will be removed soon.
v0.83.0 (2021-09-10)¶
Bug Fixes¶
1.0¶
[1.0] Failed to set
Renderer.enabled = false
properly #1197[1.0] Set up
SetupAsync
to hide the initial state of theMesh
generated byAuto
#1194[1.0] MaterialUVBindings behaviors #1191
[1.0] Make APIs to access old meta during migration #1190
[1.0] Exception occurs when MaterialValueBind is duplicated #1189
[1.0] Errors occur when Thumbnail name is empty #1188
[1.0] Update UV scale & offset for Expression #1209 (ousttrue)
[1.0] Implement RuntimeLoad and meta data migration from 0.x #1196 (ousttrue)
[1.0] Fixed an issue where SubAssetKey creation would failed if the thumbnail name was empty #1193 (ousttrue)
Prevent exceptions when MaterialColorBindings are duplicated #1192 (ousttrue)